New iPhone 3D game engine iCauldron3D
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Author:  kria [ Tue Feb 16, 2010 2:46 pm ]
Post subject:  New iPhone 3D game engine iCauldron3D



iCauldron3D is an engine mixing pot for your iPhone / iPod touch games or applications. It's core is 100% C based with Objective-C interface for the touch devices. It was born out of a need for something light, fast and focused on 3D and 2.5D


* Editor right on the iPhone / iPod touch and can be used in the emulator as well
* C based with some Objective-C
* A simple socket server is provided for moving content created in the editor to the development platform or for sharing mods.
* OpenGL ES 1.1 and 2.0 Supported
* Zip 7 Compression
* Skeleton based skinned mesh animation system
* Networking
* OpenAL for Audio

We will release the source (under the zlib/libpng License) for the engine right after releasing iKrabbit. Stay posted! :D


Author:  varmint [ Tue Feb 16, 2010 8:00 pm ]
Post subject:  Re: New iPhone 3D game engine iCauldron3D

boil boil toil and no troubles yet ;) :P

iCauldron3D is coming along quickly. Took a screenshot of the file structure and a dev screenie of what it does so far.

file structure

  • Animated mesh
  • textured PVR
  • mountable weapons
  • lighting
  • device orientation


Author:  varmint [ Sat Feb 20, 2010 3:10 am ]
Post subject:  Re: New iPhone 3D game engine iCauldron3D

New Dev Screenies for iCauldron3D

So the first week has gone well... Lots of progress almost caught up to the point we were at in Cocos2D. :D

main menu... looks so pretty

Loading Screen

Combat.. Shows GUI Motion trails.. As you move your finger

2D and 3D objects for 2.5D look.. Combat and Items to pickup

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