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 Post subject: New iPhone 3D game engine iCauldron3D
PostPosted: Tue Feb 16, 2010 2:46 pm 
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Joined: Sat Jul 18, 2009 5:21 pm
Posts: 45
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iCauldron3D is an engine mixing pot for your iPhone / iPod touch games or applications. It's core is 100% C based with Objective-C interface for the touch devices. It was born out of a need for something light, fast and focused on 3D and 2.5D

Features:

* Editor right on the iPhone / iPod touch and can be used in the emulator as well
* C based with some Objective-C
* A simple socket server is provided for moving content created in the editor to the development platform or for sharing mods.
* OpenGL ES 1.1 and 2.0 Supported
* Zip 7 Compression
* Skeleton based skinned mesh animation system
* Networking
* OpenAL for Audio

We will release the source (under the zlib/libpng License) for the engine right after releasing iKrabbit. Stay posted! :D

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 Post subject: Re: New iPhone 3D game engine iCauldron3D
PostPosted: Tue Feb 16, 2010 8:00 pm 
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Joined: Tue Oct 06, 2009 10:41 pm
Posts: 16
boil boil toil and no troubles yet ;) :P

iCauldron3D is coming along quickly. Took a screenshot of the file structure and a dev screenie of what it does so far.

file structure
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Shows
  • Animated mesh
  • textured PVR
  • mountable weapons
  • lighting
  • device orientation
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8-)

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 Post subject: Re: New iPhone 3D game engine iCauldron3D
PostPosted: Sat Feb 20, 2010 3:10 am 
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Joined: Tue Oct 06, 2009 10:41 pm
Posts: 16
New Dev Screenies for iCauldron3D

So the first week has gone well... Lots of progress almost caught up to the point we were at in Cocos2D. :D

main menu... looks so pretty
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Loading Screen
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Combat.. Shows GUI Motion trails.. As you move your finger
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2D and 3D objects for 2.5D look.. Combat and Items to pickup
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