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Blog Index
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Dean Wadsworth - March 5 2010 iCauldron3D Week 3 Lots of progress was made over the past few weeks. The first week went fast,.... Read more... Dean Wadsworth - Feb. 17 2010 Why iCauldron3D? This is a good question. Why create another iPhone / iPod touch game engine when there seems to be a number of good ones out there. Well I started by looking at Read more... Teri Thom - Dec. 31th 2009 The Challenges of Marketing on a Zero Budget So you made this great game, invested your life, health, pennies, and future.... Read more... Dean Wadsworth - Dec. 22 2009 Creativity can be very draining. We all love to dream, day dream, think big. And most of us love being creative. One thing we've found doing a project of this size, is being creativ.... Read more... Dean Wadsworth - Dec. 20th 2009 New Advanced Demo and Tutorial Being an independent studio and team of 2 people, anything we create, we try to use it for multiple things. Art assets are an easy call, as they can all.... Read more... Teri Thom - Dec. 20th 2009 KWO AD The new advanced demo and how we came to the decision. It started with our regular business meeting by walking around the block. What went wrong? - Teri Thom Read more... Dean Wadsworth - Dec 19, 2009 I'm Dean aka Varmint, gamer of 30 years, programmer, animator, sound engineer and mix master for KrabbitWorld. Over the years I've played many games.. First time I ever created a Va.... Read more... Teri Thom - Dec. 18, 2009 Who are these Krabbit bastages anyway? Well.. there's just the two of us and we wear a lot of hats. Google KrabbitWorld and see we've been around awhile, made a 2.... Read more... |

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